In this section, you will learn how to create
two Node instances and
two VisualNode instances.
Together these classes lay more foundations of the Tensegrity Graph Framework.
We've already explained what nodes are. In the Tensegrity Graph API, the Node
interface represents the functionality of any potential vertex in a graph. We call this
vertex a “node” because the former tends to confuse fewer non-technical
people who come into contact with graph theory and our framework.
You will eventually want to view the javadocs for more detailed information about creating nodes. There are several overloaded methods which allow more precise control over the creational process. Below is one of the utility methods that allows you to delegate some creational information to the factory.
Example 3.3. Creating two Node instances
// create three nodes with one port each GraphModelFactory modelFactory = GraphModelFactory.newInstance(); nodeA= GraphModelFactory.makeDefaultNode(modelFactory, "a"); nodeB= GraphModelFactory.makeDefaultNode(modelFactory, "b"); nodeC= GraphModelFactory.makeDefaultNode(modelFactory, "c");
In the example above, we repeatedly show that a new Node
instance is created through a method call to a factory object. Also note that exception
handling has been ignored in this and other examples in this tutorial. Exception
handling is, of course, coded into the executables we have provided you with.
A VisualNode is the visual representation of a
Node. There can be more than one VisualNode
instance which references a unique Node instance. Each of these
VisualNode instances, however, must belong to a unique instance
of class VisualGraphView.
VisualNode instances do not have to be created explicitly. If you are using
the ModelBasedGraphController class, visual nodes are automatically
created and inserted into a VisualGraphView the moment you
create Node instances in the model.
© 2004, 2005 Tensegrity Software GmbH